![]() The merry-go-round will then be added in sv1.0.7 and remained until sv1.0.8.6. In sv1.0.5 in particular, the merry-go-round hasn't been implemented yet as walking on it will do nothing.The horn would later be replaced with Toon HQ, and the merry-go-round would be scrapped altogether with the introduction of fishing in sv1.0.8.6, released on November 14, 2003. A large merry-go-round with a horn base exists in the center of Minnie's Melodyland.The tunnel that would ultimately lead to Sellbot HQ is blocked off with a construction sign.There is a Tunnel leading to "Construction Zone", which is absent from this build.Daisy Duck has not yet been implemented, and wouldn't be for a couple years after the game's launch.There is a bed of flowers placed where Toon HQ exists today.A unique flower-covered gazebo is placed near the pond.There is a smaller opaque pond placed where the Fishing Pond exists today.All references to "Daisy Gardens" instead say "Daisy's Garden".This is the only playground where treasures can be found at, rather than all of the playgrounds.The lake is covered by an opaque water texture, rather than a transparent colored layer in the final game.As Toon HQ hasn't been implemented yet, the lake doesn't extend into the grassy area yet.There's a shop called "Toontown Mercantile" in this iteration of Toontown Central.Toontown Central appears in its early state, before it eventually got a complete overhaul in the final game.Take an overhead view of the neighborhood and replace them with notable landmark changes in later builds from Release Notes. Toons didn't get logged off after they're left inactive for ten minutes.Cogs didn't have types on their nametags and were coloured blue.All instances of Cogs in the game were capitalized as "COGs".Treasures are represented by actual treasure chests rather than playground-specific objects.Gags can only be bought from playing Trolley Games.Toon HQs and Gag Shops have not yet been implemented.Instead, tunnels state which Playground they lead to. Street Names have not been implemented.Speedchat, called ToonTalker in this build works differently rather than have a set of phrases, they could originally be made in the form of a sentence build consisting of words.The player's nametag was of a less saturated red rather than blue and NPCs had blue ones instead of dark green and then orange. ![]() ![]() Toon nametags at this point were red instead of orange and then later on green.Mickey Mouse welcomes you to Toontown, walks you through basic movement and ToonTalker, and guides you to the Trolley. The Toontorial was completely different, taking place in an instanced Toontown Central.Many of the menus are still in their basic state, such as the Shticker Book and loading screen. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |